Well I'm taking a break from Switch 2, (read: I finished making the menus and got bored) and I decided to try fixing up one of my many half-completed games. Its name is "Neon Swords" and it may or may not be inspired by a popular science fiction franchise. As is probably evident in the above screenshot, it's hardly the most in-depth game ever created, but hopefully it will prove to be a cool, fun, quick game. Or perhaps one for the highscore junkies?
My 3D engine went quite well. Unfortunately though a problem has arisen to do with the X-axis rotation which makes the perspective wrong.
3D mathematics can get quite tricky and sometimes I've had to resort to good ol' trial and error. So I don't think I'll be making a full 3D game any time soon. One day!
A have started designing the menu system for Switch "2". I'm not completely happy with how it's turning out, and I keep starting again. I think it's actually easier to design menus within the limits of 4k, because the completely garish is completely acceptable. I think I might just make the menu system exactly the same as it was in Switch "1", just with a little more style.
I suppose I should get to the actual programming, before I waste up all of my creativity!