I don't tend to post much about the art side of game making, probably because I don't consider myself very good at it. Nevertheless it's an important part of making games so I thought I'd make a post about it.
My favourite method of creating art at the moment is "pixel art". It's so named because it features no anti-aliasing (basically a fancy word for smoothing), and is often drawn one pixel at a time.
"Pixel art" images tend to look a lot like art from old computer games. In the past computers and game consoles had such small memory and processing power that only small pictures of game elements and characters could be stored and displayed.
Making games today we have enough memory to store huge images that are extremely detailed (comparatively at least), but because of the "retro" look of pixel art, you will see a lot of games using it.
Speaking of pixel art, here is a screenshot from my latest game, tentatively titled "Brim".
Unfortunately my blog and website need a new name, because another website has the name Ork Games.
Note to self: Always do a Google search before you name your website.